Assets used in various Military Training Applications
A-10 stick for VR application

A-10 stick for VR application

MQ-1C Gray Eagle Render used in UAS-TT. Sketchfab version can be found at https://sketchfab.com/ncompton13

MQ-1C Gray Eagle Render used in UAS-TT. Sketchfab version can be found at https://sketchfab.com/ncompton13

Helmet Render used in a rotatory wing pilot equipment training application. Sketchfab version can be found at https://sketchfab.com/ncompton13

Helmet Render used in a rotatory wing pilot equipment training application. Sketchfab version can be found at https://sketchfab.com/ncompton13

C-RAM Render used in MUM-T. Sketchfab version can be found at https://sketchfab.com/ncompton13

C-RAM Render used in MUM-T. Sketchfab version can be found at https://sketchfab.com/ncompton13

AS32K1 Render used in a naval training application. Sketchfab version can be found at https://sketchfab.com/ncompton13

AS32K1 Render used in a naval training application. Sketchfab version can be found at https://sketchfab.com/ncompton13

C-RAM asset was used in this app.

C-RAM asset was used in this app.

Gray Eagle asset was used in this app.

Gray Eagle asset was used in this app.

Assets used in various Military Training Applications

All assets were created using Maya, Quixel or Substance Painter, and photoshop to be used in Unity 4.5.1 or Unreal 4 for military based instructional learning.

Main applications these assets were used in were Man Unmanned Teaming and UAS-TT. MUMT was awarder 'People's Choice' category and 'Best Game Government' category in 2015 at ITSEC.

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