An extremely motivated and detail oriented artist who has been noted for his communications and public speaking abilities. Who also has years of leadership experience gained from both the military and game industry work. With a notable ability to plan, adapt and overcome most situations.
7 years military experience
9 years serious games and IMI experience
2 years commercial game industry experience
Software: Maya, Quixel Suite, Adobe Photoshop
9 years of Extensive Unity experience
3 years of Light UE3 and UE4 experience
Photography and Photogrammetry experience
Working knowledge of Redmine, Jira and Perforce
Knowledgeable in Technical designs and drawings
Founded / Co-runs local game development group
Multiple public speaking engagements