An extremely motivated and detail-oriented artist who has been noted for his communications and public speaking abilities. He also has years of leadership experience gained from both the military and game industry work. With a notable ability to plan, adapt and overcome most situations.
9 years of serious games experience
2 years of commercial game industry experience
Shipped: 1 commercial game, 5 Serious games
Platforms Shipped: Mobile, VR/XR, PC
9 years of Extensive Unity experience
3 years of Light UE3 and UE4 experience
Software: Maya, Substance, Adobe Photoshop
Photography and Photogrammetry experience
SVN and Git experience
Working knowledge of Redmine, Jira, and Perforce
Founded / Co-runs local game development group
7 years of military experience